Visual and graphics quality is a great part of the immersion level in a gaming experience. Since the 80s, we dream to be able to have a full visual immersion in a video game.
The first Virtual Reality game experience was the adaptation of the iconic game series: Doom (ID software) with 360 degrees head tracking.
The game from the successful Half-life Valve’s franchise, proposes a real story with some crafting, shooting and puzzle-games solving.
Today, We have almost reached perfect realism in terms of graphics but one key element is still missing to initiate a new paradigm shift: emotion. OVOMIND with its Software Development Kit (SDK) will make it possible to improve the game’s artificial intelligence and Non Player Character (NPC) interactions.
“Since there are gaming experiences, there are emotions.”
Yet the game is unaware of the player’s emotions and fundamental attribution error can occur. Emotions will allow a better understanding of the player’s reactions along the play. The game will adapt in real time many aspects like music, narratives or gameplays. Simply imagine one NPC playing with you on a horror game asking you when you are feeling stressed: “Are you feeling ok? Step back for a while, I will protect you!”.
With OVOMIND (ovomind.com) the game is now able to feel the player’s emotions and propose new story plots according to real player feelings. Grant a bonus after a player’s deception, avoid to disturb when the player is frustrated etc…it’s limitless.
The most powerful tool for storytelling and a new generation of gaming UX is now available.
Regarding gaming stream, in 2021 Twitch is the most important platform used, from a prime streamer to a casual streamer. Emotions through dedicated HUD will allow the community to be more connected.